Studio
Rebel Wolves jest nowym studiem, ale nasz zespół ma za sobą lata doświadczeń w pracy nad jednymi z najwyżej ocenionych i najpopularniejszych gier wszech czasów. Byliśmy współtwórcami takich tytułów jak „Wiedźmin 3”, „Cyberpunk 2077” i wielu innych.
Postanowiliśmy założyć własne studio i kierować nim po swojemu. Nasza kluczowa zasada: zespół jest najważniejszy. Zawsze. Zadowoleni ludzie tworzą wspaniałe gry – gry, na które gracze czekają i zasługują. Po prostu.
Jesteśmy weteranami branży, ale wciąż jesteśmy głodni nowych wyzwań. Chcemy tworzyć niezwykłe światy, pełne silnych emocji i niepowtarzalnych przeżyć. Ale przede wszystkim chcemy dzielić się naszą pasją do gier komputerowych. Wiemy, co lubią gracze, bo sami nimi jesteśmy.
Obecnie pracujemy nad własnym wysoko budżetowym tytułem, sagą RPG z mocnym naciskiem na fabułę, przeznaczona na komputery PC oraz konsole nowej generacji Cieszymy się, że nasz projekt wzbudził już takie zainteresowanie i nie możemy się doczekać, kiedy będziemy mogli powiedzieć o nim coś więcej. Obiecujemy, że oczekiwanie się opłaci
Misja
Chcemy zrobić dwie rzeczy. Myślicie, że to mało? Czytajcie dalej.
Po pierwsze, zamierzamy postawić kolejny, duży krok, w rozwoju gier RPG. Uwielbiany ten gatunek, spędzamy z nim mnóstwo godzin, a od lat tworzymy w oparciu o niego popularne gry. Tym razem chcemy postawić poprzeczkę jeszcze wyżej i jeszcze mocniej skupić się na jakości i innowacyjności. Nie chcemy zrobić “jeszcze jednego erpega”, ale coś naprawdę wyjątkowego. Jesteśmy specjalistami w swoich dziedzinach, wiemy, co potrafimy, ale przede wszystkim kochamy naszą pracę.
Po drugie – chcemy stworzyć studio, w którym deweloperzy mogą się rozwijać, dążyć do wspólnego celu i czuć się częścią przyjaznej wspólnoty. Naszym priorytetem jest zespół, a priorytetem zespołu jest tworzenie najlepszych na świecie gier RPG.
Brzmi zbyt ambitnie? Nie dla nas.
Wartości
Trzy wartości są dla nas szczególnie ważne.
1
uczciwość. Chcemy być uczciwi wobec siebie, graczy i naszych partnerów biznesowych. Chcemy komunikować się w szczery i otwarty sposób, dawać z siebie wszystko i doceniać to, co otrzymujemy w zamian.
2
praca zespołowa. Chcemy stworzyć przestrzeń, w której różni twórcy spotykają się i chcemy stworzyć przestrzeń, w której różni twórcy spotykają się i udowadniają, że wspólnie można zrobić więcej. Miejsce, w którym ludzie wspierają się nawzajem i wzajemnie pomagają sobie w rozwoju. Gdzie każdy ma głos.
3
otwartość. Cenimy sobie szczerość. Chcemy wiedzieć, co myślą inni, i obiecujemy, że każdą opinię będziemy traktować z należytą uwagą. Mamy doświadczenie, ale jeszcze wiele musimy się nauczyć. Będziemy słuchać, tego co nam mówicie.
Firma stworzona z miłości do RPG
Gry
Obecnie pracujemy nad własnym wysoko budżetowym tytułem, osadzoną w realiach mrocznego fantasy grą RPG będącą pierwszą częścią planowanej sagi. Tak bardzo chcemy powiedzieć coś więcej, ale w tym momencie to wszystko, co możemy wyjawić. Irytujące, prawda?
Ale… Porozmawiajmy o tym, czym ta gra ma być, jak podchodzimy do jej tworzenia i co chcemy osiągnąć.
1
Uważamy gry za jedną z form sztuki – a prawdziwa sztuka jest ambitna. Ambicji zaś nam nie brakuje. Chcemy opowiadać historie, które wstrząsną graczami do głębi, wciągną ich w wir wydarzeń i sprawią, że zaczną wątpić w swoje instynkty. Chcemy stworzyć naprawdę wciągającą fabułę, doświadczenie, które zapada w pamięci, które wspomina się jeszcze długo po ukończeniu gry.
2
Naszym zdaniem gry powinny być dobrą zabawą. Naszym zamierzeniem jest tworzenie bogatych w treści i dynamicznych systemów rozgrywki, które odświeżą gatunek RPG. Gracze szybko poznają mechanikę gry – a potem spędzą długie godziny na zabawie, starając się znaleźć najlepszą konfigurację postaci.
3
Według nas gry powinny być jak najbardziej interaktywne i dawać graczom jak najwięcej swobody. Chcemy, aby gracze uzyskali wiele sposobów na rozwiązanie problemu, a następnie zmierzyli się z nim w wybrany przez siebie sposób. W nasze gry nie będzie dało się grać we „właściwy” czy „niewłaściwy” sposób – to gracze będą decydowali, jaką drogą chcą podążać.
Gotowi na nową sagę RPG?
Zespół główny
Kim jesteśmy?
Jesteśmy ekspertami. Każdy z nas jest światowej klasy specjalistą w swojej dziedzinie. Od dziesięcioleci zajmujemy się tworzeniem gier komputerowych i nadal chcemy podejmować nowe wyzwania.
Skupiamy się na tym, co ważne. Wiemy, co chcemy osiągnąć i jak to uczynić. Nie próbujemy nikomu niczego udowadniać – jesteśmy tu po to, by robić świetne gry i już.
Jesteśmy lojalni. Tworzymy zespół, naszą wilczą watahę. Jeden za wszystkich, wszyscy za jednego. Razem podejmujemy kluczowe decyzje. Dzielimy się zyskami. Komunikujemy się otwarcie i z szacunkiem.
Kariera
Dołącz do zespołu!
Wyruszamy na niesamowitą wyprawę: nie tylko tworzymy coś nowego i wspaniałego dla graczy, ale robimy to lepiej, z korzyścią dla wszystkich. Mamy plan, zgodnie z którym będziemy się rozwijać. To jest zew, na który czekaliście: dołącz do watahy Rebel Wolves i zyskaj istotny wpływ na tworzenie następnego arcydzieła RPG. Pracujemy w elastyczny sposób: w naszym nowym, pięknym biurze na warszawskim Ursynowie, w modelu hybrydowym, a także w pełni zdalnie.
Uwaga: nie jesteśmy zainteresowani współpracą z firmami oferującymi usługi rekrutacyjne i agencjami pracy.
Wszystkie działy
art and animation
management
design
other
Gameplay Animator
Art And Animation
Company description
Rebel Wolves is a new studio, but our team comprises industry veterans with years of experience working on some of the most critically acclaimed video games ever. We co-created titles such as “The Witcher 3,” “Cyberpunk 2077,” and many others. We founded this studio to create and manage games on our own terms, with one guiding principle: the team comes first, always. Happy people make great games – games that players want and deserve. Yes, it’s as simple as that.
Though we are seasoned professionals, we are hungry for more. We aim to create amazing virtual worlds filled with powerful emotions and unique experiences. Most importantly, we want to share our boundless passion for video games. We know what players love because we’re players ourselves. Come join us and be a part of this exciting journey!
Website: https://rebel-wolves.com
Game description
We’re working on an AAA, dark fantasy RPG – the first title of a planned saga set in our own brand-new universe. The visual style of animation is grounded and realistic.
Job description
As a Gameplay Animator in our AAA studio, you will have the opportunity to engage in a wide range of animation-related activities. Your responsibilities will include creating high-quality animation assets, and supporting the gameplay team in integrating animations within the engine. Most animations you will work on are motion-captured, and our primary software for creating gameplay animations is Autodesk MotionBuilder.
Responsibilities
- Creating and implementing a wide range of animations (humans, creatures, animals, combat, community - you name it!) at a AAA quality level.
- Collaborating with the gameplay team and project directors to create an exceptional animation experience.
Requirements
- At least 2 years of experience as a Gameplay Animator with shipped titles of AA+ quality.
- Experience with MotionBuilder is essential.
- Proven experience working with motion capture data.
- Experience in animating humans and creatures/animals using motion capture and keyframe animation techniques.
- Proficient user of Unreal Engine 5.
- Fluent in English, with a minimum B2 level proficiency.
We offer
- Competitive salary.
- Flexible working hours (core hours 11 am - 3 pm).
- Options for remote work: partially or fully remote.
- A strict, no-crunch working environment based on trust and mutual respect.
- A modern office located in Ursynów, close to the Metro Station.
If you are interested in this position, please send us your CV and a demo reel showcasing your skills as an animator here: https://system.erecruiter.pl/FormTemplates/RecruitmentForm.aspx?WebID=e39cf71fcf894fd5800b088bec54cb58
Please be advised that we will contact only shortlisted Candidates.
By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.
Senior Gameplay Animator
Art And Animation
Company description
Rebel Wolves is a new studio, but our team comprises industry veterans with years of experience working on some of the most critically acclaimed video games ever. We co-created titles such as “The Witcher 3,” “Cyberpunk 2077,” and many others. We founded this studio to create and manage games on our own terms, with one guiding principle: the team comes first, always. Happy people make great games – games that players want and deserve. Yes, it’s as simple as that.
Though we are seasoned professionals, we are hungry for more. We aim to create amazing virtual worlds filled with powerful emotions and unique experiences. Most importantly, we want to share our boundless passion for video games. We know what players love because we’re players ourselves. Come join us and be a part of this exciting journey!
Website: https://rebel-wolves.com
Game description
We’re currently working on an AAA dark fantasy RPG—the first title of a planned saga set in our own brand-new universe. The visual style of animation is grounded and realistic.
Job description
As a Senior Gameplay Animator in our AAA studio, you will have the opportunity to engage in a wide range of animation-related activities. Your responsibilities will include planning and directing motion capture sessions, creating high-quality animation assets, and supporting the gameplay team in integrating animations within the engine. Most animations you will work on are motion-captured, and our primary software for creating gameplay animations is Autodesk MotionBuilder.
Responsibilities
- Creating and implementing a wide range of animations (humans, creatures, animals, combat, community—you name it!) at an AAA quality level.
- Planning and directing motion capture sessions.
- Collaborating with the gameplay team and project directors to create an exceptional animation experience.
Requirements
We seek a highly skilled Senior Gameplay Animator with extensive experience in the video game industry.
- At least 5 years of experience as a Gameplay Animator with shipped titles of AA+ quality.
- Exceptional proficiency in MotionBuilder is essential.
- Proven experience in recording and working with motion capture data.
- Expertise in animating humans and creatures/animals using motion capture and keyframe animation techniques.
- Proficient user of Unreal Engine 5.
- Fluent in English, with a minimum B2 level proficiency.
We offer
- Competitive salary.
- Profit-sharing after the game’s release.
- Flexible working hours (core hours 11 am - 3 pm).
- Options for remote work: partially or fully remote.
- A strict, no-crunch working environment based on trust and mutual respect.
- A modern office located in Ursynów, close to the Metro Station.
If you are interested in this position, please send us your CV and a demo reel showcasing your skills as an animator here: https://system.erecruiter.pl/FormTemplates/RecruitmentForm.aspx?WebID=2cabef92553e4256a1ef1b5319a6d66e
Please be advised that we will only contact shortlisted candidates.
By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.
Producer / Senior Producer
Management
Rebel Wolves are, at its core, a team of experienced veterans, who want to make great, and innovative Role-Playing Games! We’re working on a brand new story-driven AAA RPG Saga for PCs and consoles in Unreal Engine 5. And we’re looking for new people to join us!
Website: https://rebel-wolves.com
We are looking for a Producer to join our team and to help us with upcoming challenges.
If you love to make games and have a holistic view on the game production process you are the right candidate.
There are multiple “quests” to be accomplished as a producer at Rebel Wolves.
In Narrative, Localization and Outsource.
It’s up to you to choose your non linear path that would suit you best.
We are looking for someone who is not afraid to go above and beyond one speciality. We are looking for a producer that will help with game development on every stage not only focusing on tables and charts.
You will be responsible for long-term and day-to-day work with dev teams to help them define and achieve their goals.
Here is what we require:
- At least 4 years of experience as a game producer (preferably in AAA team environment)
- Various project management tools experience
- Ability to co-manage teams of at least 5 - 10 members
- Self-motivation, good communication skills, and a great team-player attitude
- Ability to work multiple disciplines like Gameplay and Animation
- Experience in cooperation with outsource vendors
- Ability to adapt to changes in a rapid and agile environment and work in an iterative environment
- Passion for games
- Fluent English
Here is what we offer:
- Cooperation based on a long-term contract
- Competitive salary
- Flexible working hours
- Remote work options: partially, or fully remote
- Strict no-crunch working environment, based on trust and mutual respect
- Modern office located in Ursynów close to the Metro Station
Still here? Good!
If you are interested in working with us, please send us your CV here: https://system.erecruiter.pl/FormTemplates/RecruitmentForm.aspx?WebID=9f707e4b2b184a8b85e0036eb9d0aab9
We’re waiting for you!
Please be advised that we will contact only shortlisted Candidates.
By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.
Combat Designer
Design
Rebel Wolves is, at its core, a team of experienced veterans, who want to make great, and innovative Role-Playing Games! We’re working on a brand new AAA story-driven dark fantasy RPG for PCs and consoles in Unreal Engine 5. And we’re looking for you to join us!
Great RPGs tell amazing stories, but also provide Players with high quality combat that’s an organic part of the whole experience.
As a Combat Designer you will be responsible for designing, and prototyping (Unreal Engine 5 Blueprints) combat mechanics, enemies, boss fights, combat skills, and much more!
You will work in a multidisciplinary team, closely together with artists, animators, quest designers, and programmers to deliver state of the art gameplay with one clear goal: to create a brand new game that will evolve the genre, and become a stepping stone in the history of Role Playing Games!
Here is what we require:
- At least 2 years of experience as a combat designer, with at least one commercially shipped title
- Very good knowledge of Unreal Engine 5 and Blueprints
- Proficiency in written and spoken English
- A good sense of humor, and a flawless, proactive work ethic
Here is what we offer:
- Competitive salary, including a share in profits after the game’s release
- Flexible work environment: on-site, remote, and hybrid options available, with flexible working hours (core hours 11 am - 3 pm)
- Strict no-crunch working environment, based on trust and mutual respect
- Modern office located in Ursynów close to the Metro Station
Still here? Good!
Drop us a line together with your CV and portfolio at [recruitment@rebel-wolves.com] with the subject line “Combat Designer”! And join us on-site in Ursynów (Warsaw), or remotely.
We’re waiting for you!
Please be advised that we will contact only shortlisted Candidates.
By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.
Narrative QA Analyst
Rebel Wolves is a new studio, but our team has years of experience working on some of the most critically acclaimed video games of all times. We co-created titles such as “The Witcher 3”, “Cyberpunk 2077”, and many others. We decided to create our own studio and run it on our own terms. Chief among them: the team comes first, always. Happy people make great games – games players want and deserve. Yes, it’s as simple as that.
We’re industry veterans, but we’re hungry for more. We want to create amazing virtual worlds, filled to the brim with powerful emotions and unique experiences. Most of all, we want to share our boundless passion for video games. We know what players love, because we’re players ourselves. Come join us!
Website: https://rebel-wolves.com
Game description
We’re currently working on an AAA, dark fantasy RPG – the first title of a planned saga set in our own, brand new universe.
Job description
We are looking for a Narrative QA Analyst to join our QA Team to help us increase and maintain the quality of our game, tech and processes. You will test our game, its subsystems and tools used to create it, provide feedback regarding the game's quality and use different debugging methods to help developers pinpoint the source of found problems. Your main asset will be your analytical mindset and ability to dig deeper, rather than just pointing that something doesn’t work. You can work either on-site, in our modern office in Warsaw, Poland (Dereniowa Street) – or remotely.
Responsibilities
- Testing our game, its subsystems and tools focusing on narrative aspects of the game.
- Providing feedback regarding the game's quality.
- Analyzing found issues in search for their direct cause.
- Helping developers solve issues which could prevent them from creating the best game possible.
Requirements
- A minimum of 2 years of experience in games QA, preferably testing narrative-focused games.
- Ability to learn quickly and strong drive to improve own skills and processes.
- Passion and an inner drive to create the best story driven RPGs out there.
- Understanding of what makes a good story in games.
- Proactive approach to game development, seeing the game as a whole.
- A passion for games, movies and literature.
- Excellent communication skills and a sense of ownership.
- Ability to give feedback in a constructive manner.
- Problem solving approach.
- Fluent English.
- Good self-motivation and self-management skills.
Nice to haves
- Experience with game engines such as Unreal Engine.
- Experience with debugging issues using various tools.
- Scripting/programming experience.
- Experience in in-house QA team.
We offer
- Cooperation based on a long-term contract.
- Competitive salary.
- Flexible working hours (core hours 11am - 3pm).
- Remote work options: partially, or fully remote.
- Strict no-crunch working environment, based on trust and mutual respect.
- Modern office located in Ursynów close to the Metro Station.
If you are interested in working with us, please send us your CV here: https://system.erecruiter.pl/FormTemplates/RecruitmentForm.aspx?WebID=dd4d886b5b204f5f8f17908c427537f9
Please be advised that we will contact only shortlisted Candidates.
By clicking the "Apply", "Apply now" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.
Senior/Specialist Tech QA Analyst
Rebel Wolves is a new studio, but our team has years of experience working on some of the most critically acclaimed video games of all times. We co-created titles such as “The Witcher 3”, “Cyberpunk 2077”, and many others. We decided to create our own studio and run it on our own terms. Chief among them: the team comes first, always. Happy people make great games – games players want and deserve. Yes, it’s as simple as that.
We’re industry veterans, but we’re hungry for more. We want to create amazing virtual worlds, filled to the brim with powerful emotions and unique experiences. Most of all, we want to share our boundless passion for video games. We know what players love, because we’re players ourselves. Come join us!
Website: https://rebel-wolves.com
Game description
We’re currently working on an AAA, dark fantasy RPG – the first title of a planned saga set in our own, brand new universe.
Job description
We are looking for a Senior/Specialist QA Analyst to join our QA Team to help us increase and maintain the quality of our game, tech and processes. You will test our game, its subsystems and tools used to create it, provide feedback regarding the game's quality and use different debugging methods to help developers pinpoint the source of found problems. Your main asset will be your analytical mindset and ability to dig deeper, rather than just pointing that something doesn’t work. You can work either on-site, in our modern office in Warsaw, Poland (Dereniowa Street) – or remotely.
Responsibilities
- Testing internally developed tools and the game made with them.
- Providing feedback regarding tools usability.
- Analyzing found issues in search for their direct cause.
- Helping developers solve issues which could prevent them from creating the best game possible.
Requirements
- A minimum of 3 years of experience in QA.
- Experience with game engines such as Unreal Engine and custom tools.
- Scripting/programming experience.
- Ability to learn quickly and strong drive to improve own skills and processes.
- Proactive approach to game development, seeing the game as a whole.
- Excellent communication skills and a sense of ownership.
- Ability to give feedback in a constructive manner.
- Problem solving approach.
- Fluent English.
- Good self-motivation and self-management skills.
Nice to haves
- Experience with debugging issues using various tools.
- Understanding of a game's performance and what affects it.
- Experience in in-house QA team.
We offer
- Cooperation based on a long-term contract.
- Competitive salary.
- Flexible working hours (core hours 11am - 3pm).
- Remote work options: partially, or fully remote.
- Strict no-crunch working environment, based on trust and mutual respect.
- Modern office located in Ursynów close to the Metro Station.
If you are interested in working with us, please send us your CV here: https://system.erecruiter.pl/FormTemplates/RecruitmentForm.aspx?WebID=f088ac10dc8c46d18308bb71e27e569c
Please be advised that we will contact only shortlisted Candidates.
By clicking the "Apply", "Apply now" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.
HR Specialist
WarsawOther
Company description
Rebel Wolves is, at its core, a team of experienced veterans, who want to make great, and innovative Role-Playing Games! We’re working on a brand new AAA story-driven dark fantasy RPG for PCs and consoles in Unreal Engine 5. And we’re looking for you to join us!
Website: https://rebel-wolves.com
As a HR Specialist you will be responsible for supporting many HR related tasks in the studio, with a strong focus on labor law issues and document preparation. If you want to work in the HR field, know labor law backward and forward and are people-oriented at the same time -we can be a good match!
RESPONSIBILITIES:
- Preparation of employment and civil law contracts and other related documents.
- Preparation of documentation for ZUS, Tax office and other public institutions when needed.
- Handling the payroll.
- Keeping personnel files and supervision of the proper personnel documentation flow.
- Advising in labor law related issues for the studio and employees.
- Supporting ongoing recruitment processes (organizing candidate applications and supporting communication with candidates).
REQUIREMENTS:
- At least 4 years of work experience in a HR department, in a similar role, dealing with labor law issues and payroll preparation.
- Practical knowledge of labor law, social security system and tax regulations.
- An interest in the gamedev industry and/or passion for video games will be your advantage.
- Excellent personal organizational skills and attention to details.
- Proactive approach for the tasks at hand.
- Excel user on advanced level and effective user of other key software packages, (eg. Google Sheets, MS Word).
- Excellent written and verbal communication skills both in Polish & English (B2 level is a must).
WE OFFER:
- Long term cooperation based on a contract tailored to needs of both sides (part-time work is also an option).
- An opportunity to work in a friendly working environment with a relaxed corporate culture.
- Competitive salary and profit shares after game release.
- Modern office located in Ursynów close to the Metro Station.
If you are interested in working with us, please send us your CV here: https://system.erecruiter.pl/FormTemplates/RecruitmentForm.aspx?WebID=6111b4aa47f6456f936aa7b7000751cb
Please be advised that we will contact only shortlisted Candidates.
By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.
Publishing Graphic Designer
Art And Animation
Rebel Wolves are, at its core, a team of experienced veterans, who want to make great, and innovative Role-Playing Games! We’re working on a brand new story-driven AAA RPG Saga for PCs and consoles in Unreal Engine 5. And we’re looking for new people to join us!
Website: https://rebel-wolves.com
As a Publishing Graphic Designer, you'll have an opportunity to craft some of the key components of the global marketing and communication campaign dedicated to the upcoming Rebel Wolves' story-driven, open-world role-playing adventure. From social media assets through advertisements to store art and packaging, you'll be shaping the visual language seen by gamers all around the globe.
RESPONSIBILITIES:
- Working alongside the interdisciplinary teams spanning publishing, art, narrative, and more to come up with ideas for the 2D and 3D assets promoting the game.
- Nurturing and adjusting the established game and studio's visual identity to keep it appealing, fresh, and in line with the overall vision.
- Creating assets dedicated to, among others, social media, sales channels, and media campaigns. Working individually and with the outsource partners to create localized and culturalized versions of the global assets.
REQUIREMENTS:
- 5+ years of graphic design, ideally in the gaming industry.
- Experience in working on big-budget projects of a global scope.
- Deep knowledge of Adobe software, including Photoshop (InDesign experience is welcome).
- Proactive approach.
- Excellent communication skills.
- Fluent in English.
WE OFFER:
- Cooperation based on a long-term contract.
- Competitive salary.
- Flexible working hours.
- Remote work options: partially, or fully remote.
- Strict no-crunch working environment, based on trust and mutual respect.
- Modern office located in Ursynów close to the Metro Station.
Still here? Good!
If you are interested in working with us, please send us your CV to [recruitment@rebel-wolves.com] with the subject line “Publishing Graphic Designer”.
We’re waiting for you!
Please be advised that we will contact only shortlisted Candidates.
By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.
Senior Previs/Layout Artist
Art And Animation
Company description
Rebel Wolves is a new studio, but our team comprises industry veterans with years of experience working on some of the most critically acclaimed video games ever. We co-created titles such as “The Witcher 3,” “Cyberpunk 2077,” and many others. We founded this studio to create and manage games on our own terms, with one guiding principle: the team comes first, always. Happy people make great games – games that players want and deserve. Yes, it’s as simple as that.
Though we are seasoned professionals, we are hungry for more. We aim to create amazing virtual worlds filled with powerful emotions and unique experiences. Most importantly, we want to share our boundless passion for video games. We know what players love because we’re players ourselves. Join us and be a part of this exciting journey!
Website: https://rebel-wolves.com
Game description
We’re working on an AAA dark fantasy RPG—the first title of a planned saga set in our brand-new universe. The visual style of cinematics is grounded and realistic.
Job description
As a Previs/Layout Artist in our AAA studio, you will help translate scripts into compelling cinematic cutscenes, using the language of film to captivate our audience. Your passion for film and a strong understanding of cinematic techniques are essential for this role. You will work closely with the Cinematic Director to create high-quality previs and layout sequences, support the narrative team in integrating these sequences within the engine, and ensure the scenes' cinematic quality and consistency.
Responsibilities
- Develop detailed previs sequences for cutscenes.
- Create layouts of final cinematic sequences.
- Implement cutscenes into Unreal Engine.
- Work closely with the Cinematic Director and Director of Photography
Requirements
- Strong grasp of cinematic storytelling principles, pacing, and camera work.
- Demonstrated experience as a Previs/Layout Artist in the gaming or film industry.
- Proficiency in cinematography and editing, with a proven ability to work autonomously.
- Ability to closely collaborate with the Director and Director of Photography to realize the creative vision.
- Basic character animation skills, capable of effectively blocking out character movements.
Preferred Qualifications:
- Expertise in using MotionBuilder and Unreal Engine.
- Experience with motion capture.
We offer:
- Competitive salary.
- Flexible working hours (core hours 11 am - 3 pm).
- Options for remote work: partially or fully remote.
- A strict, no-crunch working environment based on trust and mutual respect.
- A modern office located in Ursynów, close to the Metro Station.
If you are interested in this position, please send us your CV and a demo reel showcasing your skills to [recruitment@rebel-wolves.com] with the subject line “Previs/Layout Artist.”
Please be advised that we will only contact shortlisted candidates.
By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.
Publishing Producer
Management
Rebel Wolves are, at its core, a team of experienced veterans, who want to make great, and innovative Role-Playing Games! We’re working on a brand new story-driven AAA RPG Saga for PCs and consoles in Unreal Engine 5. And we’re looking for new people to join us!
Website: https://rebel-wolves.com
As a Publishing Producer, you'll be in charge of overseeing the entirety of the initiatives accompanying the marketing campaign. You'll work alongside the publishing team, game developers, and outsourcing partners to craft assets such as trailers, screenshots, artwork, POS materials, etc., support the event organization, and more.
RESPONSIBILITIES:
- Coordinating and tracking progress on publishing projects development, collaborating with interdisciplinary internal and external teams.
- Planning and overseeing the production, working with internal teams and external partners.
- Ensuring the timely delivery of the projects, actively flagging the risks and collaborating with respective stakeholders on determining the best course of action.
- Managing the publishing production budget.
- Supporting the communication flow between the departments.
REQUIREMENTS:
- 5+ years of project management experience in the gaming industry.
- Experience in working on big-budget projects of a global scope.
- Knowledge of project management tools such as Jira, Miro, etc.
- Experience in working with tech and art projects.
- Proactive approach.
- Excellent communication skills.
- Ability to solve issues individually and while collaborating with other team members.
- Fluent in English.
WE OFFER:
- Cooperation based on a long-term contract.
- Competitive salary.
- Flexible working hours.
- Remote work options: partially, or fully remote.
- Strict no-crunch working environment, based on trust and mutual respect.
- Modern office located in Ursynów close to the Metro Station.
Still here? Good!
If you are interested in working with us, please send us your CV to [recruitment@rebel-wolves.com] with the subject line “Publishing Producer”.
We’re waiting for you!
Please be advised that we will contact only shortlisted Candidates.
By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.