Klienci

Studio

Rebel Wolves jest nowym studiem, ale nasz zespół ma za sobą lata doświadczeń w pracy nad jednymi z najwyżej ocenionych i najpopularniejszych gier wszech czasów. Byliśmy współtwórcami takich tytułów jak „Wiedźmin 3”, „Cyberpunk 2077” i wielu innych.

Postanowiliśmy założyć własne studio i kierować nim po swojemu. Nasza kluczowa zasada: zespół jest najważniejszy. Zawsze. Zadowoleni ludzie tworzą wspaniałe gry – gry, na które gracze czekają i zasługują. Po prostu.

Jesteśmy weteranami branży, ale wciąż jesteśmy głodni nowych wyzwań. Chcemy tworzyć niezwykłe światy, pełne silnych emocji i niepowtarzalnych przeżyć. Ale przede wszystkim chcemy dzielić się naszą pasją do gier komputerowych. Wiemy, co lubią gracze, bo sami nimi jesteśmy.

Obecnie pracujemy nad własnym wysoko budżetowym tytułem, sagą RPG z mocnym naciskiem na fabułę, przeznaczona na komputery PC oraz konsole nowej generacji Cieszymy się, że nasz projekt wzbudził już takie zainteresowanie i nie możemy się doczekać, kiedy będziemy mogli powiedzieć o nim coś więcej. Obiecujemy, że oczekiwanie się opłaci

Misja

Chcemy zrobić dwie rzeczy. Myślicie, że to mało? Czytajcie dalej.

Po pierwsze, zamierzamy postawić kolejny, duży krok, w rozwoju gier RPG. Uwielbiany ten gatunek, spędzamy z nim mnóstwo godzin, a od lat tworzymy w oparciu o niego popularne gry. Tym razem chcemy postawić poprzeczkę jeszcze wyżej i jeszcze mocniej skupić się na jakości i innowacyjności. Nie chcemy zrobić “jeszcze jednego erpega”, ale coś naprawdę wyjątkowego. Jesteśmy specjalistami w swoich dziedzinach, wiemy, co potrafimy, ale przede wszystkim kochamy naszą pracę.

Po drugie – chcemy stworzyć studio, w którym deweloperzy mogą się rozwijać, dążyć do wspólnego celu i czuć się częścią przyjaznej wspólnoty. Naszym priorytetem jest zespół, a priorytetem zespołu jest tworzenie najlepszych na świecie gier RPG.

Brzmi zbyt ambitnie? Nie dla nas.

Wartości

Trzy wartości są dla nas szczególnie ważne.

1

uczciwość. Chcemy być uczciwi wobec siebie, graczy i naszych partnerów biznesowych. Chcemy komunikować się w szczery i otwarty sposób, dawać z siebie wszystko i doceniać to, co otrzymujemy w zamian.

2

praca zespołowa. Chcemy stworzyć przestrzeń, w której różni twórcy spotykają się i chcemy stworzyć przestrzeń, w której różni twórcy spotykają się i udowadniają, że wspólnie można zrobić więcej. Miejsce, w którym ludzie wspierają się nawzajem i wzajemnie pomagają sobie w rozwoju. Gdzie każdy ma głos.

3

otwartość. Cenimy sobie szczerość. Chcemy wiedzieć, co myślą inni, i obiecujemy, że każdą opinię będziemy traktować z należytą uwagą. Mamy doświadczenie, ale jeszcze wiele musimy się nauczyć. Będziemy słuchać, tego co nam mówicie.

Klienci

Firma stworzona z miłości do RPG

Services

Gry

Obecnie pracujemy nad własnym wysoko budżetowym tytułem, osadzoną w realiach mrocznego fantasy grą RPG będącą pierwszą częścią planowanej sagi. Tak bardzo chcemy powiedzieć coś więcej, ale w tym momencie to wszystko, co możemy wyjawić. Irytujące, prawda?

Ale… Porozmawiajmy o tym, czym ta gra ma być, jak podchodzimy do jej tworzenia i co chcemy osiągnąć.

1

Uważamy gry za jedną z form sztuki – a prawdziwa sztuka jest ambitna. Ambicji zaś nam nie brakuje. Chcemy opowiadać historie, które wstrząsną graczami do głębi, wciągną ich w wir wydarzeń i sprawią, że zaczną wątpić w swoje instynkty. Chcemy stworzyć naprawdę wciągającą fabułę, doświadczenie, które zapada w pamięci, które wspomina się jeszcze długo po ukończeniu gry.

2

Naszym zdaniem gry powinny być dobrą zabawą. Naszym zamierzeniem jest tworzenie bogatych w treści i dynamicznych systemów rozgrywki, które odświeżą gatunek RPG. Gracze szybko poznają mechanikę gry – a potem spędzą długie godziny na zabawie, starając się znaleźć najlepszą konfigurację postaci.

3

Według nas gry powinny być jak najbardziej interaktywne i dawać graczom jak najwięcej swobody. Chcemy, aby gracze uzyskali wiele sposobów na rozwiązanie problemu, a następnie zmierzyli się z nim w wybrany przez siebie sposób. W nasze gry nie będzie dało się grać we „właściwy” czy „niewłaściwy” sposób – to gracze będą decydowali, jaką drogą chcą podążać.

Gotowi na nową sagę RPG?

Services
Team

Zespół główny

Kim jesteśmy?

Jesteśmy ekspertami. Każdy z nas jest światowej klasy specjalistą w swojej dziedzinie. Od dziesięcioleci zajmujemy się tworzeniem gier komputerowych i nadal chcemy podejmować nowe wyzwania.

Skupiamy się na tym, co ważne. Wiemy, co chcemy osiągnąć i jak to uczynić. Nie próbujemy nikomu niczego udowadniać – jesteśmy tu po to, by robić świetne gry i już.

Jesteśmy lojalni. Tworzymy zespół, naszą wilczą watahę. Jeden za wszystkich, wszyscy za jednego. Razem podejmujemy kluczowe decyzje. Dzielimy się zyskami. Komunikujemy się otwarcie i z szacunkiem.

Konrad Tomaszkiewicz

Konrad Tomaszkiewicz

Prezes i reżyser gry
Daniel Sadowski

Daniel Sadowski

Dyrektor designu

Jakub Szamałek

Dyrektor narracji i główny scenarzysta

Tomasz Tinc

Dyrektor ds. wydawniczych
Bartlomiej Gawel

Bartłomiej Gaweł

Dyrektor Artystyczny

Tomasz Wójcik

Dyrektor techniczy
Michal Boryka

Michał Boryka

Dyrektor finansowy
Przemysław Wójcik

Przemysław Wójcik

Producent wykonawczy
Robert Murzynowski

Robert Murzynowski

Szef studia

Marta Grabiec

Radca prawny

Izabella Samel-Kowalik

Menedżer ds. zasobów ludzkich

Kariera

Dołącz do zespołu!

Wyruszamy na niesamowitą wyprawę: nie tylko tworzymy coś nowego i wspaniałego dla graczy, ale robimy to lepiej, z korzyścią dla wszystkich. Mamy plan, zgodnie z którym będziemy się rozwijać. To jest zew, na który czekaliście: dołącz do watahy Rebel Wolves i zyskaj istotny wpływ na tworzenie następnego arcydzieła RPG. Pracujemy w elastyczny sposób: w naszym nowym, pięknym biurze na warszawskim Ursynowie, w modelu hybrydowym, a także w pełni zdalnie.

Uwaga: nie jesteśmy zainteresowani współpracą z firmami oferującymi usługi rekrutacyjne i agencjami pracy.

Wszystkie działy

management

design

art and animation

Producer / Senior Producer

Management

Rebel Wolves are, at its core, a team of experienced veterans, who want to make great, and innovative Role-Playing Games! We’re working on a brand new story-driven AAA RPG Saga for PCs and consoles in Unreal Engine 5. And we’re looking for new people to join us!

Website: https://rebel-wolves.com

We are looking for a Producer to join our team and to help us with upcoming challenges.
If you love to make games and have a holistic view on the game production process you are the right candidate.

There are multiple “quests” to be accomplished as a producer at Rebel Wolves.
In Narrative, Localization and Outsource.
It’s up to you to choose your non linear path that would suit you best.

We are looking for someone who is not afraid to go above and beyond one speciality. We are looking for a producer that will help with game development on every stage not only focusing on tables and charts.

You will be responsible for long-term and day-to-day work with dev teams to help them define and achieve their goals.

Here is what we require:

  • At least 4 years of experience as a game producer (preferably in AAA team environment)
  • Various project management tools experience
  • Ability to co-manage teams of at least 5 - 10 members
  • Self-motivation, good communication skills, and a great team-player attitude
  • Ability to work multiple disciplines like Narrative, Localization, Outsource at the same time
  • Experience in cooperation with outsource vendors
  • Ability to adapt to changes in a rapid and agile environment and work in an iterative environment
  • Passion for games
  • Fluent English

Here is what we offer:

  • Cooperation based on a long-term contract
  • Competitive salary
  • Flexible working hours
  • Remote work options: partially, or fully remote
  • Strict no-crunch working environment, based on trust and mutual respect
  • Modern office located in Ursynów close to the Metro Station

Still here? Good!

Drop us a line together with your CV at [recruitment@rebel-wolves.com] with the subject line “Producer”.! And join us on-site in Ursynów (Warsaw), or remotely.

We’re waiting for you!

Please be advised that we will contact only shortlisted Candidates.

By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.

Combat Designer

Design

Rebel Wolves is, at its core, a team of experienced veterans, who want to make great, and innovative Role-Playing Games! We’re working on a brand new AAA story-driven dark fantasy RPG for PCs and consoles in Unreal Engine 5. And we’re looking for you to join us!

Great RPGs tell amazing stories, but also provide Players with high quality combat that’s an organic part of the whole experience.

As a Combat Designer you will be responsible for designing, and prototyping (Unreal Engine 5 Blueprints) combat mechanics, enemies, boss fights, combat skills, and much more!

You will work in a multidisciplinary team, closely together with artists, animators, quest designers, and programmers to deliver state of the art gameplay with one clear goal: to create a brand new game that will evolve the genre, and become a stepping stone in the history of Role Playing Games!

Here is what we require:

  • At least 2 years of experience as a combat designer, with at least one commercially shipped title
  • Very good knowledge of Unreal Engine 5 and Blueprints
  • Proficiency in written and spoken English
  • A good sense of humor, and a flawless, proactive work ethic

Here is what we offer:

  • Competitive salary, including a share in profits after the game’s release
  • Flexible work environment: on-site, remote, and hybrid options available, with flexible working hours (core hours 11 am - 3 pm)
  • Strict no-crunch working environment, based on trust and mutual respect
  • Modern office located in Ursynów close to the Metro Station

Still here? Good!
Drop us a line together with your CV and portfolio at [recruitment@rebel-wolves.com] with the subject line “Combat Designer”! And join us on-site in Ursynów (Warsaw), or remotely.

We’re waiting for you!

Please be advised that we will contact only shortlisted Candidates.

By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.

Gameplay Animator / Senior Gameplay Animator

Art And Animation

Rebel Wolves are looking for:

We are looking for a skilled Gameplay Animator with years of experience preferably in the video games industry.
Most animations you will work on are motion captured. The main software we use for creating gameplay animations is Autodesk Motionbuilder (familiarity with Motionbuilder is a must).
As we are a rather small, dynamic studio, you will have the opportunity to engage in a wide range of activities, from planning, directing mocap, creating animation assets, to supporting the gameplay team in getting the animations connected in the engine.
We are a multicultural team, and our main communication language is English (B2 level is required).
You will be welcome to work on-site in our beautiful office in Warsaw, Poland, however, we are a hybrid studio, and even working fully remotely is an option.
We are focused on creating a strong team where teamwork is one of the biggest strengths. We are looking for someone who will become a part of the team for many years to come, if you are interested in a short-term cooperation, this position is not for you.
We are creating a AAA story driven game. The visual style of animation is grounded and realistic.
Our website: [https://rebel-wolves.com]
If you are interested in this position and think you would fit our team, please send us your CV and demo reel showcasing your skill level as an animator to [recruitment@rebel-wolves.com] with the subject line “Animator”.
Good luck!

Please be advised that we will contact only shortlisted Candidates.

By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.

Junior/ Specialist Test Automation Engineer

Rebel Wolves is a new studio, but our team has years of experience working on some of the most critically acclaimed video games of all times. We co-created titles such as “The Witcher 3”, “Cyberpunk 2077”, and many others. We decided to create our own studio and run it on our own terms. Chief among them: the team comes first, always. Happy people make great games – games players want and deserve. Yes, it’s as simple as that.
We’re industry veterans, but we’re hungry for more. We want to create amazing virtual worlds, filled to the brim with powerful emotions and unique experiences. Most of all, we want to share our boundless passion for video games. We know what players love, because we’re players ourselves. Come join us!

Website: https://rebel-wolves.com

Game description
We’re currently working on an AAA, dark fantasy RPG – the first title of a planned saga set in our own, brand new universe.

Job description
We are looking for a Junior/ Specialist Test Automation Engineer to join our QA Team in Warsaw to help us increase and maintain the quality of our game, tech and processes. Together with manual testers and programmers, you will create and maintain different types of automated tests, analyze the results and help to improve our game delivery pipeline. Since test automation in game development is relatively new, we are open to a more junior application. What matters is that you learn quickly and have a strong drive to improve. You can work either on-site, in our modern offices in Warsaw, Poland (Dereniowa Street) – or remotely.

Responsibilities

  • Creating new test automating scripts in C++/Blueprints
  • Maintaining existing test scripts in line with game’s development
  • Analyzing test results and forwarding them to the rest of the development team
  • Finding out ways to improve our automated processes

Requirements

  • A minimum of 2 years of experience in games QA.
  • Experience with OOP language, preferably C++.
  • Ability to learn quickly and strong drive to improve own skills and processes.
  • Passion and an inner drive to create the best story driven RPGs out there.
  • Knowledge of game development engines such as Unreal Engine.
  • Proactive approach to game development, seeing the game as a whole.
  • A passion for games, movies and literature.
  • Excellent communication skills and a sense of ownership.
  • Fluent English.
  • Good self-motivation and self-management skills.

Nice to haves

  • Test automation experience, preferably in video games industry.
  • Experience with CI/CD tools.
  • Good understanding of game’s performance and what affects it.
  • Experience in in-house QA team.

We offer

  • Cooperation based on a long-term contract
  • Competitive salary.
  • Flexible working hours (core hours 11am - 3pm).
  • Remote work options: partially, or fully remote.
  • Strict no-crunch working environment, based on trust and mutual respect.
  • Modern office located in Ursynów close to the Metro Station.

If you are interested in working with us, please send us your CV along with your portfolio and/or code repository to [recruitment@rebel-wolves.com] with the subject line “Test Automation Engineer”.

Please be advised that we will contact only shortlisted Candidates.

By clicking the "Apply", "Apply now" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.

Quest Designer / Senior Quest Designer

Design

Company description

Rebel Wolves is a new studio, but our team has years of experience working on some of the most critically acclaimed video games of all times. We co-created titles such as “The Witcher 3”, “Cyberpunk 2077”, and many others. We decided to create our own studio and run it on our own terms. Chief among them: the team comes first, always. Happy people make great games – games players want and deserve. Yes, it’s as simple as that.
We’re industry veterans, but we’re hungry for more. We want to create amazing virtual worlds, filled to the brim with powerful emotions and unique experiences. Most of all, we want to share our boundless passion for video games. We know what players love, because we’re players ourselves. Come join us!

Website: https://rebel-wolves.com

Game description
We’re currently working on an AAA, dark fantasy RPG – the first title of a planned saga set in our own, brand new universe.

Job description
We are looking for a Quest Designer / Senior Quest Designer to join our Quest Design Team in Warsaw to bring our narrative vision for our new IP to life. Together with other exceptional designers, you will create breathtaking worlds in our exciting AAA project. You can work either on-site, in our modern offices in Warsaw, Poland (Dereniowa Street) – or remotely.

Responsibilities

  • Design and implementation of AAA quality quests.
  • Cooperation with the tech team on creating and optimizing tools.
  • Cooperation with the story team and the project directors to create an exceptional narrative experience.
  • Cooperation with all departments to put the game together and polish it into a masterpiece.

Requirements

  • Preferred qualifications include a minimum of 3 years of experience as a Quest Designer, with a background in working on AAA games. However, candidates without AAA experience are still encouraged to apply
  • Passion and an inner drive to create the best story driven RPGs out there.
  • Knowledge of game making tool sets such as Unreal, including tools specific for narrative implementation.
  • Experience with visual scripting - e.g. Kismet, UE’s Blueprints, Redkit’s Quest Editor, Unity’s Bolt.
  • Keen understanding of what makes stories work and the ability to implement them in an interactive medium.
  • Ability of critical analysis of video game narratives.
  • Excellent knowledge of the contemporary game market, especially Role-Playing Games.
  • A passion for games, movies and literature.
  • Excellent communication skills and a sense of ownership.
  • Good self-motivation and self-management skills.
  • Fluent English.

We offer

  • Competitive salary.
  • Share in profits after the game’s release.
  • Flexible working hours (core hours 11am - 3pm).
  • Remote work options: partially, or fully remote.
  • Strict no-crunch working environment, based on trust and mutual respect.
  • Modern office located in Ursynów close to the Metro Station.

If you are interested in working with us, please send us your CV along with your portfolio (if you have one to share) to [recruitment@rebel-wolves.com] with the subject line “Quest Designer”.

Please be advised that we will contact only shortlisted Candidates.

By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.

Team
Contact
Contact