Studio
Rebel Wolves is a new studio, but our team has years of experience working on some of the most critically acclaimed video games of all times. We co-created titles such as “The Witcher 3”, “Cyberpunk 2077”, and many others.
We decided to create our own studio and run it on our own terms. Chief among them: the team comes first, always. Happy people make great games – games players want and deserve. Yes, it’s as simple as that.
We’re industry veterans, but we’re hungry for more. We want to create amazing virtual worlds, filled to the brim with powerful emotions and unique experiences. Most of all, we want to share our boundless passion for video games. We know what players love, because we’re players ourselves.
We’re currently working on our own AAA IP, story-driven RPG saga for PCs and next-gen consoles. We’re humbled by the interest and will share more as soon as we can. Thank you for your patience – it’ll be worth it!
Mission
We want to do two things. Sounds modest? Well, keep reading.
One is to revolutionize the RPG genre. We love these games, we’ve been playing and making them for decades – and now we want to take them a step further. Our titles will be quality driven and innovative. We don’t want to create another game, we want to create the game. We’re experts in our respective fields, confident in our abilities, and wildly passionate about what we do.
Second – is to create a studio where developers can thrive, united by a common goal and a sense of camaraderie. Our priority is the team, and the team’s priority is to create the best RPG games the world has seen.
Ambitious? Watch us.
Values
There are three values which are particularly important to us.
1
fairness. We want to be fair with each other, with gamers, and with our business partners. We want to communicate openly and honestly, give it our best and appreciate what we get in return.
2
teamwork. We want to create a space where diverse developers come together and create something that’s bigger than the sum of its parts. Where people support each other and help one another grow. Where each voice matters.
3
openness. We appreciate honesty. We want to hear your thoughts and promise to consider any feedback seriously. We’re experienced, but there’s still plenty we need to learn. We’ll appreciate your input.
A Company Driven By Love For RPGs
Games
We’re currently working on our own AAA IP, dark fantasy RPG – the first title of a planned saga. And though we’re dying to tell you more, that’s all we can share at this point. Frustrating, we know!
But… Let’s talk about what we want the game to be, how we’re approaching making it and what we’re striving to achieve.
1
we consider games to be a form of art – and real art has ambition. That we have in spades. We want to tell stories which will shake you to the core, draw you in, make you second guess your instincts. We want to create a truly immersive narrative, an experience you will remember – and continue to recall – long after the credits roll.
2
we believe games must be fun. We aim to create meaty, dynamic gameplay systems, which will bring a breath of fresh air to RPG games. You will immediately understand how they work – and then spend hours playing to create the best build.
3
we think games should make the most of interactivity, offer you as much freedom as possible. Our goal is to give you plenty of ways to solve a problem and then let you have a go at it. There will be no right or wrong way to play the game – it’ll be up to you to decide what is your way.
Are you ready for a new RPG saga?
Core Team
Who are we?
We’re experts. Each of us is a world-class specialist in their respective field. We have decades of experience in video game development between us – and we’re ready for new challenges.
We’re focused. We know what we want to do, and how to get there. We’re not trying to prove anything to anyone – we’re here to make great games, and that’s that.
We’re loyal. We’re a pack. One for all, all for one. We make key decisions together. We share profits between the team. We communicate openly and respectfully.
Career
Join the Pack!
We are embarking on an epic journey: not just building something new and great for gamers, but doing it better for everyone. We've got a Plan to follow while expanding. This is the Call you've been waiting for: join the Pack of Rebel Wolves and have a meaningful impact on the creation of the Next Big Thing in RPG games. We work in a flexible model: from a beautiful new office in Warsaw's Ursynów quarter, to full remote work.
Please note, we are NOT looking for recruitment services or agencies.
All
programming
art and animation
Engine Programmer
programming
Rebel Wolves are looking for Experienced Engine Programmers to join the pack!
If you're a master of tinkering with game engines, have an insatiable appetite for pushing boundaries, and your idea of fun is making milliseconds quiver in fear, you might just be our perfect fit. We’re working on a story-driven, dark fantasy AAA RPG for PC & consoles, and yes, it’s on Unreal Engine 5. Sounds interesting?
More about us: https://rebel-wolves.com
One of our goals is to build a solid and passionate team of great coders who enjoy working together. We do believe that the team is the most significant value of a game development company, and we put the team at the top of our core values.
What you would do:
Your magic, after which the game uses less memory, less CPU (and GPU) time, and runs like a well-oiled machine, smoother than a buttered lightning bolt.
Where from?
From wherever you feel comfortable. We have an excellent office in Warsaw (Dereniowa Street), but it’s up to you if you want to show up there.
What we require:
Extensive experience as a C++ Programmer with a track record of bending technology to your will.
What we offer:
- We’re young as a company and our project is a fresh one. The best time to join a company.
- Good salary (of course), as well as attractive profit-sharing options.
- Flexible working hours.
- Do we crunch? God, no, we don’t.
Interested? Drop us a line at [recruitment@rebel-wolves.com] with the subject line “Engine Programmer” (please include the usual cv).
Please be advised that we will contact only shortlisted Candidates.
By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.
Senior Technical Animator
art and animation
Rebel Wolves is looking for a Senior Technical Animator. If you are passionate about animation and love the technical side of it, please feel free to apply. We are looking forward to hearing about your experiences and skills. Also don’t hesitate to tell us about yourself in general terms, as we are very serious about building a strong team for many years to come and your personality is just as much if not more important to us.
Responsibilities:
- Creating and maintaining the animation pipeline
- Skinning characters ensuring great deformations
- Creating rigs in Motionbuilder
- Setting up physical simulation
- Creating scripts improving efficiency of the workflow
- Supporting in implementing animation related systems in Unreal Editor
Requirements:
- 5+ years of experience as a Technical Animator
- Excellent knowledge of Maya, Motionbuilder and Unreal Editor
- Proficiency in English
- Great communication skills
- Resourcefulness, ability to work without close supervision
- Scripting
Who are we:
Rebel Wolves is a new studio based in Warsaw, Poland. Our team has many years of experience working on some of the most critically acclaimed video games of all time. We co-created titles such as “The Witcher 3”, “Cyberpunk 2077”, “Shadow Warrior 2 and 3” and many others. We decided to create our own studio and run it on our own terms. What’s most important to us is to provide a fair and transparent environment for the team. At Rebel Wolves the team always comes first.
We are currently working on an AAA, dark fantasy RPG – the first title of a planned saga set in our own, brand-new universe.
Our website: [https://rebel-wolves.com]
What we offer:
- Flexible working hours
- Remote work options: partially, or fully remote
- Strict no-crunch working environment
- Small, dynamic team where everyone matters
- Noncorporate approach to running the studio
- Modern office located in Warsaw, Poland
If you are interested in working with us, please send us your CV along with a portfolio link to [recruitment@rebel-wolves.com] with the subject line “Senior Technical Animator”
Please be advised that we will contact only shortlisted Candidates.
By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.
Cinematic Artist
art and animation
We’re working on a story-driven, dark fantasy AAA RPG for PC & consoles, powered by Unreal Engine 5.
More about us: https://rebel-wolves.com
Interested? Drop us a line at [recruitment@rebel-wolves.com] with the subject line “Cinematic Artist” (please include the usual CV).
Please be advised that we will contact only shortlisted Candidates.
By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.
Programmer
programming
Rebel Wolves are looking for
C++ Programmers of all kinds and flavors to join the pack!
We’re working on a story-driven AAA RPG for PC & consoles, powered by Unreal Engine 5. Sounds like something you might be interested in? If you’re a C++ programmer, we could definitely use your help to make it awesome.
More about us: https://rebel-wolves.com
Since our pack has just started growing, we’re looking for every game dev coder specialization there is. Whether you’re more into Animation, Rendering, DevOps, Gameplay, AI, Tools, Performance, … (you name it!), there’s a good chance we’re looking for people like you.
What you would do:
Think, mostly. I mean, seriously, it’s a programmer’s job. It’s a close-knit team and we don’t want to grow too big. If you’re tired of sitting in pointless meetings instead of doing what you’re excited about, we want you (and you want us)!
Where from?
From wherever you feel comfortable. We have an excellent office in Warsaw (Dereniowa street), but it’s up to you if you want to show up there.
What we require:
At least 30 years of experience… Seriously though:
You need to be smart, your mind needs to be open and you need to know your trade. That’s it, really. We’re open to talking to everyone, from juniors to experts.
What we offer:
- A fair salary, depending on your skill and XP. Profit-sharing options are included.
- Flexible working hours with core hours
- Do we crunch? God no, we don’t. We’re trying hard to build a healthy working environment here, based on trust and mutual respect. Toxic ideas are not an option.
Interested? Drop us a line at [recruitment@rebel-wolves.com] with the subject line “Programmer” (please include the usual cv).
Please be advised that we will contact only shortlisted Candidates.
By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.
Lighting Artist
art and animation
About Rebel Wolves
We’re currently working on AAA, story-driven RPG saga for PCs and next-gen consoles in Unreal Engine 5. We are looking for Lighting Artists with diverse experience to join our Environment Art team and bring our artistic vision for our new IP to life!
If you are bursting with creativity and eager to work on outstanding project where you can create breathtaking worlds in an AAA standard - keep reading. Our Environment Team of exceptional artists is waiting for you to work hand-in-hand on this exciting project of ours.
Website: https://rebel-wolves.com
You would have the pleasure to:
- Use lights and shadows to drive narrative story and convey emotional experiences
- Ensure artistic style and quality in cooperation with our exceptional Art Director - Bartłomiej Gaweł
- Cooperate with the tech art team to achieve the best possible visual quality of the game within the hardware and software limits
- Help developing pipelines for lighting workflows
- Exceed the boundaries and establish new quality of Environment Art - seriously, that is our goal
What we require?
- Few years of Video Game industry experience would be nice - but it is all about how good and passionate about your work you are
- Experience with Open World lightning
- Great sense of scale, proportions, and composition
- Knowledge of color theory and lighting techniques
- Excellent communication skills and a sense of ownership
- Fluent English
- Good self-motivation and self-management skills
Where from?
- From wherever you feel comfortable. We have an excellent office in Warsaw (Dereniowa street), but it’s up to you if you want to show up there.
What can we offer?
- Competitive salary depending on your skills
- Share in profits after the game’s release
- Flexible working hours (core hours 11am - 3pm)
- Remote work options: partially, or fully remote
- Strict no-crunch working environment, based on trust and mutual respect
- Modern office located in Ursynów close to the Metro Station
We promise - we will have a lot of fun working together on this project and you will be proud of being a part of it, as we are.
If that appeals to you and you would like to work with us please send your CV along with your portfolio to [recruitment@rebel-wolves.com] with the subject line “Lighting Artist”.
Please be advised that we will contact only shortlisted Candidates.
By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.
Animation Programmer
programming
Rebel Wolves are looking for Animation Programmer to join the pack!
We’re working on a story-driven, dark fantasy AAA RPG for PC & consoles, powered by Unreal Engine 5. Sounds like something you might be interested in? If you’re up for coding animation-related features with the Unreal Engine, this job is for you.
More about us: https://rebel-wolves.com
One of our goals is to build a solid and passionate team of great coders, who enjoy working together. We do believe that the team is in fact the greatest value of a game development company and we put the team at the top of our core values.
What you would do:
Work closely with both animation and code teams to deliver new features and make the game look great in motion.
Where from?
From wherever you feel comfortable. We have an excellent office in Warsaw (Dereniowa street), but it’s up to you if you want to show up there.
What we require:
At this point, we’re looking for someone experienced, preferably both in C++ and Unreal Engine animation systems, at the Senior level and above. You need to be smart, your mind needs to be open and you need to know your trade.
What we offer:
- A fair salary, depending on your skill and XP. Profit-sharing options are included.
- Flexible working hours with core hours
- Do we crunch? God no, we don’t. We’re trying hard to build a healthy working environment here, based on trust and mutual respect. Toxic ideas are not an option.
Interested? Drop us a line at [recruitment@rebel-wolves.com] with the subject line “Animation Programmer” (please include the usual CV).
Please be advised that we will contact only shortlisted Candidates.
By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.
3D Environment Artist
art and animation
3D Environmental Artists of all kinds needed!
We’re currently working on AAA, story-driven RPG saga for PCs and next-gen consoles in Unreal Engine 5. We are looking for Environment Artists with diverse experience to join our Environment Art team and bring our artistic vision for our new IP to life!
If you are bursting with creativity and eager to work on outstanding project where you can create breathtaking worlds in an AAA standard - keep reading. Our Environment Team of exceptional artists is waiting for you to work hand-in-hand on this exciting project of ours.
Website: https://rebel-wolves.com
You would have the pleasure to:
- Create amazing 3D locations to give the best player experience
- Create intriguing storytelling within the environment
- Develop high-quality assets in collaboration with Concept Art Team, Level Designers, Quest and Story Team
- Ensure artistic style and quality in cooperation with our exceptional Art Director - Bartłomiej Gaweł
- Cooperate with the tech art team to achieve the best possible visual quality of the game within the hardware and software limits
- Develop pipelines for environmental asset creation and their implementation in UE5
- Exceed the boundaries and establish new quality of Environment Art - seriously, that is our goal
What we require?
- Few years of Video Game industry experience would be nice - but it is all about how good and passionate about your work you are
- Good level of expertise in tools for modeling (3dsMax, Maya, Blender or equivalent) and PBR texturing and materials (Photoshop, Substance Designer/Painter Marvelous Designer, or equivalents)
- Great sense of scale, proportions, and composition
- Knowledge of color theory and lighting techniques
- Excellent communication skills and a sense of ownership
- Fluent English
- Good self-motivation and self-management skills
As we are looking for a few Enviro Artists now (from Regular to Principal), the required level of skills varies depending on the grade you are applying for.
Where from?
From wherever you feel comfortable. We have an excellent office in Warsaw (Dereniowa street), but it’s up to you if you want to show up there.
What can we offer?
- Competitive salary depending on your skills
- Share in profits after the game’s release
- Flexible working hours (core hours 11am - 3pm)
- Remote work options: partially, or fully remote
- Strict no-crunch working environment, based on trust and mutual respect
- Modern office located in Ursynów close to the Metro Station
We promise - we will have a lot of fun working together on this project and you will be proud of being a part of it, as we are.
If that applies to you and you would like to work with us please send your CV along with your portfolio to [recruitment@rebel-wolves.com] with the subject line “Environment Artist”.
Please be advised that we will contact only shortlisted Candidates.
By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.
Senior/Principal 3D Character Artist
art and animation
Rebel Wolves is a new studio, but our team has years of experience working on some of the most critically acclaimed video games of all time. We co-created titles such as “The Witcher 3”, “Cyberpunk 2077”, and many others. We decided to create our studio and run it on our own terms. Chief among them: the team comes first, always. Happy people make great games – games players want and deserve. Yes, it’s as simple as that.
We’re industry veterans, but we’re hungry for more. We want to create amazing virtual worlds, filled to the brim with powerful emotions and unique experiences. Most of all, we want to share our boundless passion for video games. We know what players love because we’re players ourselves. Come join us!
Website: https://rebel-wolves.com
Game description
We’re currently working on an AAA, dark fantasy RPG – the first title of a planned saga set in our own, brand-new universe.
Responsibilities:
- Creating top-quality character-related models and textures to set the quality bar for our project from prototype to optimization
- Collaborating with Tech Art and Engineering team in planning and implementing our art pipeline
- Working closely with the Art Director, Directors, and Leads to drive and maintain the artistic vision of a project
- Working creatively and willingly with the feedback
- Maintaining the production pipeline and meeting deadlines
Requirements:
- Self-motivation, good communication skills, and a great team-player attitude
- Specialization in organic forms as well as hard surface modeling
- Outstanding modeling and texturing skills
- Strong understanding of human form and anatomy
- A high level of expertise in tools for modeling (ZBrush, Marvelous Designer, Substance Painter, Blender, or similar 3D software)
- Ability to work creatively with a concept and feedback
- Ability to mentor less experienced artists
- A minimum of 5 years experience in game development as a Character Artist
- Fluent English
Nice to have:
- Experience in drawing or painting
We offer:
- Competitive salary
- Share in profits after the game’s release
- Flexible working hours (core hours 11am - 3pm)
- Remote work options: partially, or fully remote
- Strict no-crunch working environment, based on trust and mutual respect
- Modern office located in Ursynów close to the Metro Station
If you are interested in working with us, please send us your CV along with a sample of your portfolio to [recruitment@rebel-wolves.com] with the subject line “Senior/Principal 3D Character Artist”.
Please be advised that we will contact only shortlisted Candidates.
By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.
Principal Visual FX Artist
art and animation
Rebel Wolves is a new studio, but our team has years of experience working on some of the most critically acclaimed video games of all time. We co-created titles such as “The Witcher 3”, “Cyberpunk 2077”, and many others. We decided to create our studio and run it on our own terms. Chief among them: the team comes first, always. Happy people make great games – games players want and deserve. Yes, it’s as simple as that.
We’re industry veterans, but we’re hungry for more. We want to create amazing virtual worlds, filled to the brim with powerful emotions and unique experiences. Most of all, we want to share our boundless passion for video games. We know what players love because we’re players ourselves. Come join us!
Game description
We’re currently working on an AAA, dark fantasy RPG – the first title of a planned saga set in our own, brand-new universe.
Website: https://rebel-wolves.com
Responsibilities:
- Create high-quality wide range of VFX for AAA game
- Research and implement new, innovative VFX techniques
- Create and improve VFX pipelines with programmers, art, and design teams
- Work with the art team and design to effectively establish the vision
- Monitoring VFX impact on performance- work within rendering budgets
Requirements:
- At least 7 years of experience in real-time VFX creation for games with several published titles showcasing your work.
- Familiar with Unreal Engine's Niagara Systems
- Excellent taste for all visual effects elements
- Great understanding of simulation techniques and technologies relating to effects
- Introduce and streamline next-generation VFX assets workflows into the pipeline
- Must be able to perform under tight deadlines and deliver high-fidelity art
- Proven problem-solving and prototyping ability
- Self-motivation, good communication skills, and a great team-player attitude
- A passion for story-driven role playing games
- Fluent English
We offer:
- Competitive salary
- Share in profits after the game’s release
- Flexible working hours (core hours 11 am - 3 pm)
- Remote work options: partially, or fully remote
- Strict no-crunch working environment, based on trust and mutual respect
- Modern office located in Ursynów close to the Metro Station
If you are interested in working with us, please send us your CV along with your portfolio to [recruitment@rebel-wolves.com] with the subject line "Principal Visual FX Artist”.
Please be advised that we will contact only shortlisted Candidates.
By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.