Rebel Wolves is a new studio, but our team has years of experience working on some of the most critically acclaimed video games of all times. We co-created titles such as “The Witcher 3”, “Cyberpunk 2077”, and many others.
We decided to create our own studio and run it on our own terms. Chief among them: the team comes first, always. Happy people make great games – games players want and deserve. Yes, it’s as simple as that.
We’re industry veterans, but we’re hungry for more. We want to create amazing virtual worlds, filled to the brim with powerful emotions and unique experiences. Most of all, we want to share our boundless passion for video games. We know what players love, because we’re players ourselves.
We’re currently working on a AAA, story-driven RPG saga for PCs and next-gen consoles. We’ll have more to share soon. Trust us – you’ll be hooked.
We want to do two things. Sounds modest? Well, keep reading.
One is to revolutionize the RPG genre. We love these games, we’ve been playing and making them for decades – and now we want to take them a step further. Our titles will be quality driven and innovative. We don’t want to create another game, we want to create the game. We’re experts in our respective fields, confident in our abilities, and wildly passionate about what we do.
Second – is to create a studio where developers can thrive, united by a common goal and a sense of camaraderie. Our priority is the team, and the team’s priority is to create the best RPG games the world has seen.
Ambitious? Watch us.
There are three values which are particularly important to us.
fairness. We want to be fair with each other, with gamers, and with our business partners. We want to communicate openly and honestly, give it our best and appreciate what we get in return.
teamwork. We want to create a space where diverse developers come together and create something that’s bigger than the sum of its parts. Where people support each other and help one another grow. Where each voice matters.
openness. We appreciate honesty. We want to hear your thoughts and promise to consider any feedback seriously. We’re experienced, but there’s still plenty we need to learn. We’ll appreciate your input.
We’re currently working on an AAA, dark fantasy RPG – the first title of a planned saga. And though we’re dying to tell you more, that’s all we can share at this point. Frustrating, we know!
But… Let’s talk about what we want the game to be, how we’re approaching making it and what we’re striving to achieve.
we consider games to be a form of art – and real art has ambition. That we have in spades. We want to tell stories which will shake you to the core, draw you in, make you second guess your instincts. We want to create a truly immersive narrative, an experience you will remember – and continue to recall – long after the credits roll.
we believe games must be fun. We aim to create meaty, dynamic gameplay systems, which will bring a breath of fresh air to RPG games. You will immediately understand how they work – and then spend hours playing to create the best build.
we think games should make the most of interactivity, offer you as much freedom as possible. Our goal is to give you plenty of ways to solve a problem and then let you have a go at it. There will be no right or wrong way to play the game – it’ll be up to you to decide what is your way.
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