Klienci

Studio

Rebel Wolves is a new studio, but our team has years of experience working on some of the most critically acclaimed video games of all times. We co-created titles such as “The Witcher 3”, “Cyberpunk 2077”, and many others.

We decided to create our own studio and run it on our own terms. Chief among them: the team comes first, always. Happy people make great games – games players want and deserve. Yes, it’s as simple as that.

We’re industry veterans, but we’re hungry for more. We want to create amazing virtual worlds, filled to the brim with powerful emotions and unique experiences. Most of all, we want to share our boundless passion for video games. We know what players love, because we’re players ourselves.

We’re currently working on our own AAA IP, story-driven RPG saga for PCs and next-gen consoles. We’re humbled by the interest and will share more as soon as we can. Thank you for your patience – it’ll be worth it!

Mission

We want to do two things. Sounds modest? Well, keep reading.

One is to revolutionize the RPG genre. We love these games, we’ve been playing and making them for decades – and now we want to take them a step further. Our titles will be quality driven and innovative. We don’t want to create another game, we want to create the game. We’re experts in our respective fields, confident in our abilities, and wildly passionate about what we do.

Second – is to create a studio where developers can thrive, united by a common goal and a sense of camaraderie. Our priority is the team, and the team’s priority is to create the best RPG games the world has seen.

Ambitious? Watch us.

Values

There are three values which are particularly important to us.

1

fairness. We want to be fair with each other, with gamers, and with our business partners. We want to communicate openly and honestly, give it our best and appreciate what we get in return.

2

teamwork. We want to create a space where diverse developers come together and create something that’s bigger than the sum of its parts. Where people support each other and help one another grow. Where each voice matters.

3

openness. We appreciate honesty. We want to hear your thoughts and promise to consider any feedback seriously. We’re experienced, but there’s still plenty we need to learn. We’ll appreciate your input.

Klienci

A Company Driven By Love For RPGs

Services

Games

We’re currently working on our own AAA IP, dark fantasy RPG – the first title of a planned saga. And though we’re dying to tell you more, that’s all we can share at this point. Frustrating, we know!

But… Let’s talk about what we want the game to be, how we’re approaching making it and what we’re striving to achieve.

1

we consider games to be a form of art – and real art has ambition. That we have in spades. We want to tell stories which will shake you to the core, draw you in, make you second guess your instincts. We want to create a truly immersive narrative, an experience you will remember – and continue to recall – long after the credits roll.

2

we believe games must be fun. We aim to create meaty, dynamic gameplay systems, which will bring a breath of fresh air to RPG games. You will immediately understand how they work – and then spend hours playing to create the best build.

3

we think games should make the most of interactivity, offer you as much freedom as possible. Our goal is to give you plenty of ways to solve a problem and then let you have a go at it. There will be no right or wrong way to play the game – it’ll be up to you to decide what is your way.

Are you ready for a new RPG saga?

Services
Team

Core Team

Who are we?

We’re experts. Each of us is a world-class specialist in their respective field. We have decades of experience in video game development between us – and we’re ready for new challenges.

We’re focused. We know what we want to do, and how to get there. We’re not trying to prove anything to anyone – we’re here to make great games, and that’s that.

We’re loyal. We’re a pack. One for all, all for one. We make key decisions together. We share profits between the team. We communicate openly and respectfully.

Konrad Tomaszkiewicz

Konrad Tomaszkiewicz

CEO and Game Director
Daniel Sadowski

Daniel Sadowski

Design Director

Jakub Szamałek

Narrative Director & Main Writer

Tomasz Tinc

Chief Publishing Officer
Bartlomiej Gawel

Bartłomiej Gaweł

Art Director

Tomasz Wójcik

CTO
Michal Boryka

Michał Boryka

CFO
Przemysław Wójcik

Przemysław Wójcik

Executive Producer
Robert Murzynowski

Robert Murzynowski

Studio Head

Marta Grabiec

General Counsel

Izabella Samel-Kowalik

HR Manager

Career

Join the Pack!

We are embarking on an epic journey: not just building something new and great for gamers, but doing it better for everyone. We've got a Plan to follow while expanding. This is the Call you've been waiting for: join the Pack of Rebel Wolves and have a meaningful impact on the creation of the Next Big Thing in RPG games. We work in a flexible model: from a beautiful new office in Warsaw's Ursynów quarter, to full remote work.

Please note, we are NOT looking for recruitment services or agencies.

All

design

art and animation

Senior/ Lead Combat Designer

Design

Rebel Wolves is a new studio, but our team has years of experience working on some of the most critically acclaimed video games of all times. We co-created titles such as “The Witcher 3”, “Cyberpunk 2077”, and many others. We decided to create our own studio and run it on our own terms. Chief among them: the team comes first, always. Happy people make great games – games players want and deserve. Yes, it’s as simple as that.
We’re industry veterans, but we’re hungry for more. We want to create amazing virtual worlds, filled to the brim with powerful emotions and unique experiences. Most of all, we want to share our boundless passion for video games. We know what players love, because we’re players ourselves. Come join us!

We’re working on The Blood of Dawnwalker - AAA story-driven dark fantasy RPG for PCs and consoles in Unreal Engine 5. And we’re looking for you to join us!

Website: https://rebel-wolves.com

The Blood of Dawnwalker features a unique, immersive melee combat system. As we ramp up production towards the game's release, we are looking for an experienced combat designer to join us in a senior and/or leadership role, and help us deliver a truly one-of-a-kind gameplay experience!

As a Senior/Lead Combat Designer you will be responsible for leading a team of combat designers, designing, prototyping, and polishing combat mechanics, enemies, boss fights, combat skills, and much more!

You will work in a multidisciplinary team, closely together with artists, animators, quest designers, and programmers to deliver state of the art combat gameplay experience!

Here is what we require:

  • At least 2 years of experience as a combat designer in a senior/lead role, with at least one commercially shipped title.
  • Very good knowledge of Unreal Engine 5 and Blueprints.
  • Proficiency in written and spoken English.
  • A proactive work ethic.

Here is what we offer:

  • Competitive salary, including a share in profits after the game’s release.
  • Flexible work environment: on-site, remote, and hybrid options available, with flexible working hours (core hours 11 am - 3 pm).
  • Strict no-crunch working environment, based on trust and mutual respect.
  • Modern office located in Ursynów close to the Metro Station.

Still here? Good!
Drop us a line together with your CV and portfolio here:
https://system.erecruiter.pl/FormTemplates/RecruitmentForm.aspx?WebID=7832625666bf4844b7bc6cb3b07f90ea

We’re waiting for you!

Please be advised that we will contact only shortlisted Candidates.

By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.

Lead / Senior Tech Artist

Art And Animation

Rebel Wolves is a new studio, but our team has years of experience working on some of the most critically acclaimed video games of all time. We co-created titles such as “The Witcher 3”, “Cyberpunk 2077”, and many others. We decided to create and run our own studio on our own terms. Chief among them: the team comes first, always. Happy people make great games – games players want and deserve. Yes, it’s as simple as that.
We’re industry veterans, but we’re hungry for more. We want to create amazing virtual worlds filled to the brim with powerful emotions and unique experiences. Most of all, we want to share our boundless passion for video games. We know what players love because we’re players ourselves.

We’re working on The Blood of Dawnwalker - AAA story-driven dark fantasy RPG for PCs and consoles in Unreal Engine 5. And we’re looking for you to join us!

Website: https://rebel-wolves.com

The Blood of Dawnwalker features a unique, immersive melee combat system, and the animation's visual style is grounded and realistic. As we ramp up production towards the game's release, we are looking for an experienced Tech Artist or Tech Animator to join us in a senior and/or leadership role and help us deliver a truly one-of-a-kind gameplay experience!

As a Lead/Senior Tech Artist, you will play a pivotal role in our team, taking responsibility for anticipating and addressing risks related to the project’s technical challenges. You will lead a team of Tech Animators and Tech Artists while managing multiple technical systems and processes with interdependencies.
You will collaborate closely with a multidisciplinary team of artists, animators, and programmers to align creative and technical perspectives, ensuring the delivery of the best possible solutions.

Key Responsibilities:

  • Lead and mentor a team of Technical Animators and Technical Artists.
  • Identify and mitigate technical risks within the project’s pipeline.
  • Develop and implement efficient technical solutions across assets and processes.
  • Collaborate with artists, animators, and programmers to streamline workflows.

Requirements:

  • Experience: Minimum 7 years as a Technical Animator or Technical Artist in a senior/lead role, including at least one commercially shipped AAA title.
  • Engine Expertise: Deep knowledge of Unreal Engine 5.
  • Optimization Skills: Proven experience in overall asset optimization, including profiling tools such as Unreal Insights.
  • Platform Knowledge: Hands-on experience with console optimization (XSS and/or PS5).
  • Technical Skills: Basic rendering programming skills.
  • Metahuman: Familiarity with Metahuman (a plus, but not required).
  • Communication: Strong proficiency in both written and spoken English.
  • Work Style: Proactive and solution-oriented mindset.

What We Offer:

  • Competitive Compensation: Enjoy a competitive salary, with the possibility of a profit share after the game’s release
  • Flexible Work Environment: Choose the best setup for you—on-site, remote, or hybrid—with flexible working hours (core hours: 11 AM - 3 PM).
  • Healthy Work Culture: We prioritize trust and mutual respect, ensuring a strict no-crunch policy.
  • Modern Workspace: Work in a contemporary office located in Ursynów, conveniently near the Metro station.

Ready to Join Us? Good!
Drop us a line together with your CV and demo reel showcasing your skills here: https://system.erecruiter.pl/FormTemplates/RecruitmentForm.aspx?WebID=8d26556f7d5f461ba163b05c65a99ed3

Please be advised that we will only contact shortlisted Candidates.

By clicking the "Apply" button or otherwise sending a recruitment application to REBEL WOLVES sp. z o.o. with its registered office in: Dereniowa 60/U4, 02-776 Warsaw (Employer - data administrator), you agree to the processing by the Employer of your personal data contained in the recruitment application for the purpose of recruiting for the position indicated in the advertisement. You can withdraw your consent at any time by contacting us at the following e-mail address: recruitment@rebel-wolves.com.
Full information on the processing of your personal data can be found here.

Team
Contact
Contact